Life After Kickstarter

By Michael Buh on

About Michael Buh

Board Game Contributor

Past lives include pterodactyl, radish, and pint of ice cream.

 

Life After Kickstarter

For the purposes of this article, we’re going to focus on board games and related projects, but there’s a lot of projects that lived on after their Kickstarter debut. Some fail due to production issues. Others for personal reasons on part of the creators. A few just flat-out sucked. Here’s some that still live on and may be worth a look:

 

Cthulhu Wars by Petersen Games

This game was funded last year and gives players the chance to take on the roles of races from H.P. Lovecrafts’ Cthulhu mythos.The amount of miniature figures that come with the game is outstanding (upwards of fifty,) and you’ll probably love the ones made to represent the Old Great Ones. The game is played until someone has scored enough points by building up their race and preparing the world for their own Old Great One.

 

Zombicide by Guillotine Games

This one can do most of the speaking for itself. Between three games, this series has raised a combined total of nearly $6M on Kickstarter. For those of you who may not be be familiar, imagine a zombie flick where the zombies are the ones who should be scared. It’s really just a fun game. So much so, that this is one that I would recommend for almost any tabletop gamer.

 

Euphoria by Stonemaier Games

That artwork! From the box art to the icons on the dice, the designer really did a great job with this game. Euphoria is a worker placement game, but with a distinct twist. The more knowledgeable your workers become, the more likely it is that they will abandon you and the dystopian world you’ve created. If you’ve played any Stonemaier games before, consider checking out Between Two Cities, which I covered in my recent Kickstarter Report.

 

Sails of Glory by Ares Games

Sails of Glory is an easy-to-learn naval battle game with a number of add-ons and accessories available. The base set is enough for a lot of people, but if you like the game, I recommend checking out some of the additional ship packs that are available. Players (usually a group of four seems best) secretly place orders to maneuver their ships and outsmart each other. It’s this secretive aspect of the game that really makes it something worth visiting.

 

 

 

Robot Turtles by Dan Shapiro

This is one I just had to mention. Robot Turtles was made to target children and to teach them some basic principles of programming languages. I have spent some time working at a software company, and I can tell you now, there’s no end to the demand for competent developers. Maybe the $25 investment will put your little ones on track for a bright future. Even if programming doesn’t become an interest for them, I’ve heard only good things about the game. Just remember to spend 10-15 minutes with the rules BEFORE you bring your children in, or you’re in for a rocky road.

 

Ako Dice by Kacha

Alright. I’m technically cheating a little on this one, but I’m very confident that the online store will come online. It was recently funded, and the initial batch is underway. If it falls through, I invite all of your best insults, especially if they’re saucy.

Back to the matter at hand. If you’re looking to break away from the traditional D6 look, these dice are the kind of spice your life needs. If you’re looking for something to fill the void in the meantime, the designer currently has his “zen dice” available in this online store.

 

 

These are just a few projects that have seen success on Kickstarter in the past few years. IF you’re looking for more standout projects, check out this review of The Resistance, and keep your eyes peeled for a forthcoming Boss Monster Review from Kelsey Low.

 

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