Bones was a the name of a strange card game played by many characters in the Greetings Adventurers podcast. It's predominant form of gameplay was battling monsters that were skeletonized versions of normal monsters. These monsters were, in fact, real monsters that were captured by the user inside of magical devices called Bone Cards. After being captured, the monsters would be under the control of the user, or "Bone Trainer". These trainers would then battle in competitions for prizes, or victory, or whatever.
There was an official championship for the game, which spanned across four different planes: The Elemental Planes of Fire, Air, Water, and Earth. Each plane featured a Bone Master, and potential Champions would have to battle all four of those Masters (after completing some prerequisites that I can't remember). Doing so would grant access to the Elite Forge, a special room full of treasures and artifacts and riches.
There was an alternate version of the game, played using standard, non-magical cards. This version was played much the same way as the adult version, but without capturing creatures or having them battle. Each card had a drawn image of the bone monster on it, and they would play cards against other cards, and somehow someone won. It's unclear, all we know is that there was no actual fighting in this version. It was a favorite of Skud Derringer's.
A young Skud Derringer was introduced to the game at the Monastery of Uthgar, by Chopper. They bought some cards from Connell, and one day returned to the Monastery to find almost everyone dead at the hands of The Skull Bandits, who nearly killed Skud and Chopper and friends. They were saved by Master Alder, who gave Skud an Iron Bone Coin, which, he later learned, would allow him to challenge the four Masters without the prerequisites.
Later, Skud and a new group of friends, The Tower of Grey found themselves on a mission to collect the six pieces of a powerful artifact that could kill gods. One of these pieces was found to be in the Elite Forge, meaning that the team had to play the game and beat the four masters. They were given six blank Bone Cards by Dodge Grabbit, a young trainer, and went to work collecting powerful monsters that they could capture in the cards and use in their battle against the Masters.
Each Player has 6 Cards, but only 3 can be in use at a time. On your turn, you have two (2) actions: Send out a Bone Monster, Bring Back a Bone Monster, or Pump Up a Bone Monster.
Each monster has different strengths and weaknesses. Some Stats are good against other, but weak against still others. The Stats are indicated through a small icon in the upper corner. Interestingly, the Stats of Bonecards directly correlate to those of Dungeons and Dragons.
Not much is known about how the game is played. There were many different styles of cards, each one with a different bone on it, in the shape of a little monster. They could be arranged in "sets", styled after structures of the human body, such as the Skull Set, for example. The were released in packs of 15, which cost 1 silver each. The packs were randomized, and one would have to buy many packs to complete a set.
- Very heavily modelled after [REDACTED], with the monsters fighting being the anime, while the card game being the card game. You understand
- Also inspired by Drinks and Daggers, the official card game of Greetings Adventurers. Bridget Connell, who did the art for the game also was a character named Connell in the show, who makes Bone cards, the kids version. You also understand