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Author Archives: John Serpico

Ask The GM: Weighed Down By Encumbrance

By John Serpico on April 25, 2017
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    • Dungeons & Dragons
    • tabletop
    • Uncategorized

Brandon asks – Do you enforce encumbrance? Brandon, the very unglamourous answer is “it depends.” While I’m all for playing most games with the rules as written, I do think that incorporating “house rules” or tweaks to some of the more boring mechanics of certain games make for a better overall experience. In some circumstances, …

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Ask The GM: Should I Let The Party Split Up

By John Serpico on April 20, 2017
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    • Dungeons & Dragons
    • tabletop

CJ asks – I’m running a campaign that’s about ten sessions old and two of the players want to split off and hunt down an artifact that I kind of mentioned by accident. Is the whole “never split the party” thing good advice or should I let these two go on their search? CJ, yours …

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Ask The GM – Can You Plan Too Much

By John Serpico on April 10, 2017
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    • Dungeons & Dragons
    • Editorial
    • tabletop

Chris asks – I’m someone who has just recently gotten into tabletop gaming as player, though I’ve been accumulating ideas for a game of my own down the line. I’ve started writing down the initial plotline, and thankfully, I still have some time before this game could get started in proper, so I can map …

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Ask The GM: Escape Room Inspiration

By John Serpico on April 7, 2017
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    • Dungeons & Dragons
    • tabletop

Patrick asks – I’ve been racking my brain to thinking a way to come up with an escape room that my players would randomly fall into from above. Any thoughts on how I should go about doing this? When coming up with an escape room, context is your best friend. Think about where this escape …

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Ask The GM: Help Us Help You

By John Serpico on April 5, 2017
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    • Dungeons & Dragons
    • tabletop

Running a tabletop role-playing campaign can be one of the most unique and rewarding experiences in gaming. You and your friends gather together and all of a sudden you’re the director, camera operator, and writer (or at least co-writer) of a custom-made fantasy epic. You construct a world of danger and glory and then you …

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PAX East 2017 Review: Should You Take A Child To PAX

By John Serpico on March 28, 2017
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    • PAX East
    • PAX East 2017

Of the dozen of PAXs I’ve attended in my life, this most recent PAX East was the most interesting by far. There were great AAA games to test, virtual reality systems were everywhere, and a tabletop area that stretched over the distant horizon. But every PAX has such treasures. What made PAX East 2017 unique …

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PAX East 2017 Review: Fight for Olympus

By John Serpico on March 22, 2017
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    • Board Games
    • Editorial
    • PAX East 2017

I sometimes find it difficult to critically review new tabletop offerings from Mayfair Games independent of their previous ones. It’s as Mayfair is some storied rock band from my youth, responsible for so much joy for so long that I’m not sure if their latest single is any good or if I’m simply deferring to my …

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