Episode 35 – A Flight of Futility

By Tim Lanning on

About Tim Lanning

Tim founded GeeklyInc with Michael DiMauro way back in 2013 when they realized they had two podcasts and needed a place to stick them. Since then, Geekly has grown and taken off in ways Tim could have never imagined.

 

Hello wonderful listeners. Boy are we in a pickle… without getting too deep into the whole situation, we may have angered an elder dragon. Who is to say. Anyways, we are a hearty and strong bunch so everything should be A-ok. Thrifty wouldn’t kill us, right? Especially not Bucky…

The adventure continues with Tum Darkblade (Tim Lanning), Thom the Dragonborn (Mike Bachmann), Aludra (Jennifer Cheek) and your Dungeon Master (Michael DiMauro).

Drunks and Dragons is a weekly podcast using the Dungeons and Dragons 4th Edition ruleset. Please let us know what you think!

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13 comments

  1. I like how this week Tim put Tum Darkblade instead of Lord Titus Harper. Sorry Mr. Lanning, no matter how much we loved him or how much you want him to be alive, Tum is now a Zombie Hulk who is presumably now working his way back into the story to be mercilessly murdered by Thom the Dragonborn.

  2. I like the idea of Tum Darkblade working his way to becoming the Undead Master of the Darkblades. He has become Death. He could really have some animus to his psychopothy. Betrayed and left to die by his friends. He might be gunning for the party. Will make it interesting when they are a higher level.

  3. Oh my god, I know there are 50 episodes after this one and you didn’t all die, but I was still like, “Oh my god, they’re all gonna die!” Thrifty is the best DM in the world for figuring out how not to kill you.

  4. I’m so disappointed. This episode was a total party wipe out and yet they were saved by the hand of God? I didn’t want them to die, mind you, but according to the rules set forth at the beginning of the episode, they were all eaten. That this didn’t happen makes me quite distraught.

  5. This episode was definitely awkward. The skill test to escape the temple seemed like a mistake in the odds calculation. With the number of skill checks required it was basically guaranteed for them to fail at least 3 of them. So the suspenseful “succeed or die” scene ended up being almost instantly a complete flub to force the characters to survive.

    I think it was definitely a learning experience for the DM.

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