Welcome back to Magic Gatherings! This week we’ll continue our survey of Commander themes, and take another look at new cards for Dragons of Tarkir which have been spoiled in the last week. If you missed them, here are the other two theme articles: #1 (Intro, Blink, Equipment, Tokens), and #2 (Sacrifice, Artifacts, and Tribal). Ramp/Big Mana …
Welcome back to Magic Gatherings! Last week we started a long-term project: examining themes you can use to build your Commander decks. As we mentioned, themes help you wrap your mind around the deck itself, and choose the right cards for it. They also help you explain what the decks do, and give the deck’s …
In last week’s article about preconstructed Commander decks, I mentioned that among the best features of these decks (as well as a source of a few of their flaws) was that each deck supports multiple themes. By “theme,” I mean a set of cards in each deck which all support a common strategy or gameplan—they …
Welcome back to Magic Gatherings! Last week we spent some time looking at budget hits from Fate Reforged—cards that will play well in your commander decks, which you probably can find lying around abandoned after draft night at your friendly local gaming store. I left one major thing unmentioned, however, as one astute commentator pointed …
Welcome back to Magic Gatherings! Last week we talked a bit about bringing Magic in general (and Commander in particular) to game time with your friends. This week we’re going to continue to develop that theme with an eye to costs. So, Commander is great, and you should play it more. Assuming you have a …
Hi! I’m Harry Huberty, Geekly Inc.’s new resident Magic fanatic. Elsewhere on this fine site, I’ll also be writing on the aesthetics of Magic and other fantasy art with Christina Ladd. In this series, I’m going to focus on playing Magic, for the more casual crowd. So this column is for you and your gaming …
Earlier this week I was able to sit down with Star Realms co-creator Rob Dougherty to discuss his new game and the recent recognition it has received. That interview gave me the opportunity to correct what I now realize was a grievous error on my part: I hadn’t played Star Realms yet. (Full disclosure: for this …