Getting your biscuits smashed by some rude enemies is enough to make even the strongest and bravest heroes pause for a moment and assess their situation. Unfortunately for our heroes, the longer they wait the longer young Prince Thom Harper remains in his captors grasp. But there sure do seem like a lot of Drow …
After escaping the fierce Drow Warriors, our heroes must decide he next plan of attack. They have little time to decide since Thom Harper is still in peril. But…it serves Thom no good if his would be rescuers die in the process. Unfortunately we also do not know what dangers hide within the Astral Plane…it …
The battle rages on with new foes joining the fray. Will our heroes be able to survive? Probably, they are level 16 and have lots of options so I am not too worried. But, any set back keeps them from rescuing young Thom Harper. The lad needs help and all of us need to band …
Turns out those spiders actually do want to hurt us. What a shame, you think that maybe just once a spider will ask how your day is and maybe chat a bit about the weather but nope. They come down out of trees and through bushes and try to bite you really hard. With poison, …
These rowdy folks are continuing their quest to help out someone that is probably nice and good. Making friends with a god is a cool thing to do for an adventuring crew to do, especially if you are good and nice like this particular group. We were delighted and honored to be joined by Christopher …
Lahni was unable to join us for this session so we used arcane and secret magics to peer through the veil of time to the strange occurrences which happened three weeks ago. We find ourselves in a jail cell in a town located somewhere within the Feywild. We are joined not by heroes, but by …
Looks like some sort of funny business is going on in the Feywild. We don’t really want to go to the Fey Lands, especially without a guide…but we have to try to track down Thom Harper! Plus this dang, weird Orb! What is its deal? I kinda hate it. I am sure we won’t die …
Having narrowly escaped the extreme Pyre Problem due to Lahni’s incredible speed, our heroes must decide what to do with their new orb. Orb is strange but also, orb is good. What does the orb want us to know? Is it an orb or is it The Orb? Who knows… Oh look, Queen of Pelor’s …
After meeting our new and good friend, Skud, and defeating his undead master it is time to really dig into what makes this fella tick. Really get into what it means to be Skud. What is that rumbling noise coming from far away? I assume we will have to time chat and that the huge …
Well this Skud fella is a little odd, what with the undead everywhere…but he seems nice enough. Hopefully we can continue on our quest without any more interruptions. I feel like I had said this before, but I am sure nothing bad will happen. Especially if we open this door that seems to be barred …