Board Game Review: Tokaido—When You Take That Road, You Get There

By Harry Huberty on

It’s often said that it’s not the destination that matters, but the journey. Just so with today’s game, Tokaido, a recent (2013) offering from designer Antoine Bauza—he of Ghost Stories, Hanabi, and 7 Wonders fame. Tokaido is a very different game from Bauza’s other works, not least because of its unusual inspiration: the legendary Tokaido road, which spans some …

Magic Gatherings #16: Origins Grab Bag

By Harry Huberty on

Welcome back to Magic Gatherings! Last time I regaled you with stories of Tim Lanning’s and my struggles at the Magic Origins prerelease. By now, though, Origins has been street-legal for two full weeks. At the same time, players around the world have been drafting Magic Origins—it’s been very popular at my local store—so we’re getting a better sense of …

Interview with Benjamin Loomes of Syrinscape

By Brad Brockway on

Immersion, the willing suspension of disbelief, and player buy-in are some of the most important aspects in tabletop rpgs, and sometimes the small things can made a world of difference in-game. Syrinscape aids GMs in setting the conditions for immersion that will allow for greater player buy-in by creating fantastic soundscapes and soundtracks for use …