Sumioni: Demon Arts coming to Vita on March 20

By Michael DiMauro on

Sumioni: Demon Arts is an action/platformer for the PS Vita that is inspired by classical Japanese “sumi-e” ink art, and boy does it look gorgeous. The game will rely heavily on the Vita’s front and rear touch screens to create ink strokes that the player can interact with or use to destroy their enemies. Check out the announcement trailer below to see the game in action.

Kingdoms of Amalur: Reckoning Review: Losing the War Against the Tua-Blah

By Tim Lanning on

Very few games deserve to be trimmed of content as much as Reckoning. The inevitable plot twist only mustered an “Oh neat” out of me after so many hours of mediocre gameplay and story. There is a fun game to be found within Reckoning, but without a guide you would have no idea which quests you should spend your time on. It isn’t that Reckoning is terrible; it is more that it falls short of most of its peers and what goals it sets for itself.

Rayman Origins Vita Review

By Michael DiMauro on

If you have a Vita and didn’t try out the console version of Rayman Origins last fall, I urge you to pick this up. It is pure fun, top to bottom, and really shows off what the Vita can do. If you already played Rayman Origins, there isn’t enough new here to compel a purchase, unless you just want another run-through of the wonderful world of Rayman – and I certainly wouldn’t blame you.

The Darkness II Review – Worth the Wait

By Michael DiMauro on

The Darkness II is brutal, crass and probably not everyone’s cup of tea. It is also gorgeous, smart and a big improvement over the original in terms of game play. The narrative is constructed in a very interesting way that will keep you guessing right up to the end. This game takes what was interesting about the original, and builds upon it while also streamlining the experience.