Magic Gatherings #18: Simplicity

By Harry Huberty on

Do you remember your first game of Magic? I’ll never forget mine. I learned about Magic in the August 1995 issue of Disney Adventures magazine—the literature of choice for the sophisticated ten-year-old, and also a giant advertisement I paid Disney to send to me. In between page-turning news of the upcoming Power Rangers movie, there was a short article on …

Board Game Review: Tokaido—When You Take That Road, You Get There

By Harry Huberty on

It’s often said that it’s not the destination that matters, but the journey. Just so with today’s game, Tokaido, a recent (2013) offering from designer Antoine Bauza—he of Ghost Stories, Hanabi, and 7 Wonders fame. Tokaido is a very different game from Bauza’s other works, not least because of its unusual inspiration: the legendary Tokaido road, which spans some …

Magic Gatherings #16: Origins Grab Bag

By Harry Huberty on

Welcome back to Magic Gatherings! Last time I regaled you with stories of Tim Lanning’s and my struggles at the Magic Origins prerelease. By now, though, Origins has been street-legal for two full weeks. At the same time, players around the world have been drafting Magic Origins—it’s been very popular at my local store—so we’re getting a better sense of …

Magic Gatherings #15: Tales from the Magic Origins Prerelease

By Harry Huberty on

Welcome back to Magic Gatherings! Last Sunday I attended the Magic Origins Prerelease at my Friendly Local Game Store: Pandemonium Books and Games in Cambridge, MA, a lovely institution where you are as likely to find a pickup game of Warhammer or My Little Pony as you are to find Max Gladstone and Elizabeth Baer playing D&D together. With me …

Magic Gatherings #9: Themes Wrap-Up

By Harry Huberty on

 Welcome back to Magic Gatherings!  This week we’re wrapping up our extended look at themes in Commander decks. In case you missed the previous installments, here are some links: Part 1: Series intro, Blink, Equipment, Tokens Part 2: Sacrifice, Artifacts, Tribal Part 3: Ramp, Fatties, Pillowfort, Lifegain Graveyard and Recursion One of the most robust …