At GenCon 2016 I attended Pelgrane Press’s annual “State of the Pelgrane” panel and afterwards had the opportunity to talk to Co-Owner and Managing Director Cat Tobin about Pelgrane, Dracula, psychic velociraptors, women in storytelling games, and what’s new for them this year. This is part one of a two part interview. GI: Do you …
At Gen Con 2016, I had the opportunity to talk to Benjamin Loomes about Syrinscape, the program that creates unique background sounds for GMs to up the immersion of their games using an expansive library of sounds for many settings. GI: For those who don’t know about Syrinscape, what is it and how does it …
I had the privilege of sitting down with Robert Jackson Bennett to ask him about his immanent book, City of Blades. We also discussed his previous books—and writing—and Batman. Christina Ladd: First and most obvious question: where does City of Blades come from? How did you begin to follow up City of Stairs, which turns …
Many times, we hear about the successful people in Hollywood but we do not hear about the story behind their success; we do not hear about their journey. My friend, Jesse Harris, worked as the Writer’s Assistant on the upcoming season of the new show, Marvel’s Jessica Jones, and I asked him some questions about his …
Welcome back to Dreadful Thoughts, a fan run podcast about Showtime’s Penny Dreadful. This week we have a very special off season episode for you, an interview with artist Anaïs Chareyre. Anaïs has created many very important things for the show including the tarot cards, Verbis Diablo book, and Vanessa’s blood scorpions. She was a …
The Library at Mount Char is one of my favorite books of 2015, and I sat down with author Scott Hawkins to discuss languages, dogs, and homicidal librarians. Christina Ladd: What had you picking languages as the focus of your book? Scott Hawkins: Part of it was my academic background in computer science, so I …
Immersion, the willing suspension of disbelief, and player buy-in are some of the most important aspects in tabletop rpgs, and sometimes the small things can made a world of difference in-game. Syrinscape aids GMs in setting the conditions for immersion that will allow for greater player buy-in by creating fantastic soundscapes and soundtracks for use …
Last weekend, South by Southwest (SXSW) Gaming announced the recipients of the second annual SXSW Gaming Awards. Star Realms, a new deckbuilding game designed by former Magic pros Rob Dougherty and Darwin Kastle, won the Table Top Game of the Year award, a new category for this year. The game was nominated by fans, selected …