After the horrors of the Spooky Woods the gang must face its first large battle. Monsters and thugs have not prepared these Norhall adventurers for the might of a focused and determined foe. Or maybe they have always been ready…already been hardened. The stuff of “True Heroes” could course through their very bones! Let’s find …
Tensions are running pretty high between the new Queen Wyrmsbane and the rebel Oakback forces. These Oakbacks…they are the worst. They think they can make demands of Aludra when they are 1) the reason things are so terrible 2) are utterly defeated on the army front. Some folks are just turds and cannot see the …
Unfortunately, we already used the title “The Wrongest We Ever Got It” since I think this is technically the wronger we have ever got it. We made a quick and daring decision and it…well…I don’t want to spoil it. Things go from bad to worse as we fight this tank thing and that is all …
The Spooky Woods have really turned our heroes around! Hopefully they will focus on the bond they have already formed and fight back against their mysterious attackers. Remember, your adventuring group is only as strong as your weakest link so your friendship chain must be forged in the fires of trust. Or something. Help one …
The battle rages on as our stalwart heroes take on a host of Dwarven and Elemental warriors! While they are doing amazing damage is it enough to best these hearty foes!?! Most likely, but who knows… Honestly, these enemies are punks and I pity them for having to fight. Fools. The adventure continues with Titus …
With the unseen and mysterious army approaching the town, our newly minted adventurers have to decide the best plan of defense. The folks from Horsk are not the most highly trained fighting force in Drunkeros but they are hearty people. You have to be in order to live this far North. Will it be enough …
Bam! Teleported into the middle of a battle. Arrows and magic fly by our heads and kill our new best friends. Their is a loud noise coming from a huge mechanical…thing. Elemental creatures slam the fortifications of Wyrmsbane keep. This sucks so bad. Why did we come back here? Right, gotta save the Buckster. And …
News of a friend in danger reaches our heroes and makes them feel like big idiots. This totally ruins their plan of “making everyone love us” that they so lovingly crafted. Turns out that this world is still full of many dangers. Dangers that exist not just in a city of elves but also a …
After doing some fighting with a spooky vampire the gang has to race against time to save Horsk. Sure, Horsk isn’t entirely defenseless but when you are a hero of Norhall Academy you must fight back against evil! But, will the denizens of Horsk trust them enough to accept their help??? Listen to learn the answers …
The gang makes a snap decision that…may be a horrible idea. In fact, the extent to how wrong they got it takes the entire episode to sink in. No matter, as adventurers sometimes you must make snap judgments or various decisions that have lasted effects on many peoples lives. That being said [redacted], we are …