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Category Archives: Dungeons & Dragons

Random Encounters: Norhall Academy for Adventurers and Heroes – Episode 29

By Tim Lanning on July 14, 2017
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    • Dungeons & Dragons
    • podcast
    • Random Encounters
    • tabletop

The gang is doing really well on the the whole getting out of Norhall thing. Really, top marks all around. But, the road to town is long and full of potential dangers what with work crews fast repairing the damage from the night before. Not the best time to try and sneak out, but that …

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Ask The GM: Fully Improvised Adventure

By John Serpico on July 14, 2017
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    • Dungeons & Dragons
    • tabletop

Mike C. asks – How tough would it be to run a campaign (or even just a session) with no notes at all? Mike, I love this question because it comes from a place of absolute fearlessness. GMs spend a lot of time locked in a personal battle over how much to plan versus how …

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Episode 221 – A Quest to Save the Great Leader Part 2

By Tim Lanning on July 10, 2017
  • 5 Comments
    • Drunks and Dragons
    • Dungeons & Dragons
    • podcast
    • tabletop

Y’all ever get that felling like you are in a cheesy action film? Maybe it is the man with the eye patch. Or maybe it is the blaring guitars in the distance but I will tell you what, this whole “Save Cheryl she has been kidnapped” thing sounds familiar. Luckily we have our new Ettin …

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Ask The GM: Working With Rookies

By John Serpico on July 7, 2017
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    • Dungeons & Dragons
    • tabletop

David asks – I’ve been running a campaign with a group for a little over a year. For the majority of them this has been their first exposure to pen-and-paper games, so I have spent a lot of time teaching and reteaching terminology and mechanics in our sessions. This has slowed the pace of the …

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Episode 220 – A Quest to Save the Great Leader Part 1

By Tim Lanning on July 3, 2017
  • 3 Comments
    • Drunks and Dragons
    • Dungeons & Dragons
    • podcast
    • tabletop

Our rowdy monster crew gets let in on a secret tip that someone very important to them has been snatched. Knowing in their Monster Hearts that leaving the Atlanta Falcons alone is possibly a cowardly action, saving their leader is the most important thing they could do at this time. Cheryl is the most important …

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Ask The GM: Breaking Up With The Game

By John Serpico on June 29, 2017
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    • Dungeons & Dragons
    • tabletop

Von asks – How can I break up with my DM? I’m about 18 months into a weekly campaign and my life is just getting too busy. I still have time to play but it is starting to feel like more of an appointment than a hobby. Von, regardless of how you extricate yourself from …

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Episode 219 – My Friend, the Dragon

By Tim Lanning on June 26, 2017
  • 9 Comments
    • Drunks and Dragons
    • Dungeons & Dragons
    • podcast
    • tabletop

When you meet a new friend you just have to establish a baseline level of trust. Trust is so important these days, what with the dreaded Nareevians taking the shape of potential new friends but they are actually trying to siphon off the magical energies from a nice Elven city and overthrow a city that …

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Ask The GM: Big Bad In Absentia

By John Serpico on June 22, 2017
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    • Dungeons & Dragons
    • tabletop

Mike J. asks – I’m running a Traveller campaign, and the party is the crew of a spaceship. I had planned to have them get involved in a big interplanetary war and eventually come face to face with the big bad of the campaign. Unfortunately, the party has no interest in joining this war or …

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Random Encounters: Norhall Academy for Adventurers and Heroes – Episode 28

By Tim Lanning on June 22, 2017
  • 1 Comment
    • Dungeons & Dragons
    • Random Encounters
    • tabletop

Ruh-Oh! The gang has to catch up to a fleeing Smash and try to get out of the Norhall Grounds alive?!? What a strange journey. What an intense turn of event. Hope you have a nice seat with a nicer edge because things are about to get dicey! And random.  This is a 5e Dungeons & …

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Episode 218 – A Poorly Named Movement

By Tim Lanning on June 19, 2017
  • 22 Comments
    • Drunks and Dragons
    • Dungeons & Dragons
    • tabletop

A mysterious stranger meets up with our daring adventurers as they are trying to figure out this strange airship. Will this be a friend? Will this be a foe? The suspense has rendered my body into a jello like paste. I would be at home at a Nareevian pool party, I am so nervous!  The …

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