Board Game Review: Tokaido—When You Take That Road, You Get There

By Harry Huberty on

It’s often said that it’s not the destination that matters, but the journey. Just so with today’s game, Tokaido, a recent (2013) offering from designer Antoine Bauza—he of Ghost Stories, Hanabi, and 7 Wonders fame. Tokaido is a very different game from Bauza’s other works, not least because of its unusual inspiration: the legendary Tokaido road, which spans some …

Magic Gatherings #16: Origins Grab Bag

By Harry Huberty on

Welcome back to Magic Gatherings! Last time I regaled you with stories of Tim Lanning’s and my struggles at the Magic Origins prerelease. By now, though, Origins has been street-legal for two full weeks. At the same time, players around the world have been drafting Magic Origins—it’s been very popular at my local store—so we’re getting a better sense of …

Interview with Benjamin Loomes of Syrinscape

By Brad Brockway on

Immersion, the willing suspension of disbelief, and player buy-in are some of the most important aspects in tabletop rpgs, and sometimes the small things can made a world of difference in-game. Syrinscape aids GMs in setting the conditions for immersion that will allow for greater player buy-in by creating fantastic soundscapes and soundtracks for use …

Gen Con 2015 Preview

By Phillip Canada on

Touting itself as “The Best Four Days In Gaming”, Gen Con in Indianapolis sees its fair share of board game releases. We thought it would be good to give you a preview of the upcoming releases for board games from Gen Con. If you are attending, you should be able to pick these games from …

Size Matters – Games For Three

By Mike McGinnis on

AND WE’RE BACK!  Hopefully you’ve spent they last day week month couple months (SORRY BRAD) reading our last installment, trying out a game or two with your work spouse, and are back for advice on how to include a third to your lunchtime board game sessions. Three can be a difficult number.  Many games have three player variants which are either watered …